Architect or LandmarkSurface sculpting mode

Command

Path

Edit Existing Surface

Edit Proposed Surface

Context menu

Sculpting of either the existing or proposed site model is possible within object editing mode.

To access object editing mode:

Select the relevant command for the site model.

Alternatively, select the site model and click either Edit Existing Surface or Edit Proposed Surface from the Object Info palette, or select the Edit context menu command, and click the relevant editing mode from the Edit Site Model dialog box.

In object editing mode, available tools display in a special Surface Sculpting palette. This palette is only available within the editing mode.

If the site model view was Top/Plan before editing, the view changes to Top view, but otherwise, the view remains unchanged. The site model’s appearance or rendering may temporarily change to maximize editing, but will revert to the original appearance and view when exiting the editing mode. Site modifiers are visible, but they cannot be selected or edited.

When the surface is sculpted, exit object editing mode to return to the drawing.

Any site modifiers are reapplied to the site model.

Sculpting the site model surface

Adding a site model surface vertex

Creating a swale or berm on the site model surface

Sculpting the site model terrain

Object editing mode

 

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